For the iOS, League of Evil is a flash game that was eventually ported to the iOS and has been recently released. You play as the Super Agent, defeating the League of Evil, that being evil scientists, their minions and the many many levels of insanity. Think of it this way: It's an 8-bit Super Meat Boy for the iOS. I wouldn't quite say it's Super Meat Boy hard, but it's definitely top-tier difficult. So far there are 4 chapters, one of which appropriately titled the 'Impossible Levels', even branded with its own caution to players stating that this section is 'Only for hardcore agents.' With that, this game is ridiculously addicting as well as frustrating. It's a mini-platforming hell, but it's by no means incredibly, incredibly difficult, but it's just really hard. I'm having a real hard time just passing some of the impossible stages. However, there's very little to hate about this game. It's got real tight controls, great music, lovely pixel art, and increasingly difficult stages. Not only that, but it's associated with OpenFeint, meaning that there are achievements as well as leaderboards. Even better is that the team behind League of Evil is teaming up with the team behind The Blocks Cometh, a similar game also for the iOS, and are collaborating to promote each others games by creating different chapters and stages for their games. (LoE creating levels for TBC, and vise versa) It's a terrific idea, and I'll probably pick up The Blocks Cometh soon as well. This game has plenty to offer: different challenges, plenty of replay value, leaderboards and achievements, awesome gameplay and plenty of difficult stages to run through. (So far, there's 130.) With all these pros, there's nothing to really hate about this game at all. Maybe except. . how difficult it can be sometimes, but if you're one for games like this as I am, by all means, buy it. It's $1.00 How can you pass up such a good game for that price. Really.